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After the heart has been restarted, make an incision and magnify over the valve. Drain the valve of blood, excise the faulty valve, replace it and secure with a suture. While this is a simple process, you will be regularly interrupted by the patient fibrillating again. Keep an eye on the vitals meter - should it turn yellow when it shouldn't be, withhold further treatment until either fibrillation passes or another flatline occurs. Keep the patient above 50 vitals to make abnormalities more visible.
 
After the heart has been restarted, make an incision and magnify over the valve. Drain the valve of blood, excise the faulty valve, replace it and secure with a suture. While this is a simple process, you will be regularly interrupted by the patient fibrillating again. Keep an eye on the vitals meter - should it turn yellow when it shouldn't be, withhold further treatment until either fibrillation passes or another flatline occurs. Keep the patient above 50 vitals to make abnormalities more visible.
   
For best effect, use the Healing Touch after the first flatline so you can work on valve replacement in peace. This tactic is less ideal in ''UtK'' due to its special bonus. In that case, a very quick and steady hand is needed for an operation with minimal complications.
 
 
===Special Bonuses===
 
===Special Bonuses===
 
====UtK====
 
====UtK====
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*S:4800~4999
 
*S:4800~4999
 
*XS:5000~
 
*XS:5000~
  +
  +
===Getting XS in ''SO''===
  +
Your biggest obstacle is fibrillation, which wastes time and can impact your bonuses. It's prone to happening after each cut on the valve. To make the time limit and minimize interruptions, activate the Healing Touch immediately after the first resuscitation.
  +
  +
Once you've placed the artificial valve, suture across it horizontally, passing up and down over the valve, to easily get a COOL.
   
 
{{UTK/SO}}
 
{{UTK/SO}}

Latest revision as of 08:23, March 7, 2020

For the Greater Good(SO) / For Everyone's Sake(UtK) is Episode 2-11 of Trauma Center: Under the Knife and Second Opinion.

StoryEdit

Derek performs a heart valve replacement on a child, and informs her parent of the operation's success and the low risk of complication due to advancements in modern medicine. He recalls losing his father to an incurable disease and reflects on how modern medicine has advanced since then. With the knowledge that many formerly incurable diseases can now be treated, Derek makes the decision to join Caduceus, hoping to use his skills to help find more cures.

OperationEdit

This is perhaps the last instance of cardiac arrest to be found in this game. Upon starting the operation, the patient will fibrillate and flatline, prompting you to restart the heart.

After the heart has been restarted, make an incision and magnify over the valve. Drain the valve of blood, excise the faulty valve, replace it and secure with a suture. While this is a simple process, you will be regularly interrupted by the patient fibrillating again. Keep an eye on the vitals meter - should it turn yellow when it shouldn't be, withhold further treatment until either fibrillation passes or another flatline occurs. Keep the patient above 50 vitals to make abnormalities more visible.

Special BonusesEdit

UtKEdit

  • No Healing Touches
  • No mistakes
  • Completed with 220 left
  • Fibrillation occurred less than 4 times

SOEdit

  • MAX CHAIN Over [8/14/16]: 500
  • Fibrillation occurred less than [6/4/3] times: 700
  • Completed with [200/220/240] left: 400
  • No mistakes: 400

Operation RankEdit

UtKEdit

  • S:4500~

SOEdit

  • C:~3799
  • B:3800~4299
  • A:4300~4799
  • S:4800~4999
  • XS:5000~

Getting XS in SOEdit

Your biggest obstacle is fibrillation, which wastes time and can impact your bonuses. It's prone to happening after each cut on the valve. To make the time limit and minimize interruptions, activate the Healing Touch immediately after the first resuscitation.

Once you've placed the artificial valve, suture across it horizontally, passing up and down over the valve, to easily get a COOL.

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